MNEMORYA
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Concepts

What Mnemorya is built on

We didn't invent anything. We just listened well.

Behind every feature there is a book, a study or a mind that figured it out before us. Here is who, and where you find it in the app.

  • Portrait of Hermann Ebbinghaus

    Hermann Ebbinghaus · 1885

    Forgetting curve

    Über das Gedächtnis

    The first to measure how fast we forget.

    That is why Mnemorya asks you again just before you would forget something.

    Read in the wiki
  • Joshua Foer · 2011

    Memory Palace

    Moonwalking with Einstein

    “Remembering can only happen if you decide to take notice.”

    One year of training, then US Memory Champion. His method of hanging knowledge on places is our Memory Palace.

    Read in the wiki
  • James Clear · 2018

    Atomic Habits

    “You fall to the level of your systems.”

    Every tick in the habit check-in is a vote for the person you want to become.

    Read in the wiki
  • Roediger & Karpicke · 2006

    Active Recall

    Test-Enhanced Learning · Make It Stick

    Recall beats rereading: 61 versus 40 percent.

    So every card quizzes you instead of just showing itself.

    Read in the wiki
  • Richard Feynman · 1985

    Feynman technique

    Surely You're Joking, Mr. Feynman!

    A Nobel laureate who loved explaining hard things simply.

    In Feynman mode you explain a topic to Mnemo so simply that a child would get it.

    Read in the wiki
  • James Paul Gee · 2003

    Learning like a game

    What Video Games Have to Teach Us About Learning and Literacy

    Good games are learning machines.

    Levels that build on each other, XP for sticking with it and for every new card stage, communities around a topic: ideas from his learning principles.

    Read in the wiki
  • Woźniak & Jarrett Ye · 1987/2022

    Spaced Repetition

    SuperMemo · FSRS

    A memory has two values: how easy and how long.

    Their algorithm schedules every review and grows your cards from egg to butterfly.

    Read in the wiki
  • Rohrer & Taylor · 2007

    Interleaving

    The Shuffling of Mathematics Problems Improves Learning

    Mixing topics beats practicing one topic at a time.

    That is why the Feed mixes cards from different topics.

    Read in the wiki
  • Marble bust of Cicero, Capitoline Museums

    Simonides & Cicero · Antiquity

    Method of loci

    De oratore

    Roman orators spoke for hours without notes.

    Their method of places is over 2,000 years old. In the Memory Palace you walk it along your own route.

    Read in the wiki
  • Marble bust of Socrates, Louvre

    Socrates · Athens

    Socratic method

    He asked instead of claiming.

    In conversation exercises you can pick Socratic mode: Mnemo only asks, you get there yourself.

    Read in the wiki
  • BJ Fogg · 2019

    Tiny Habits

    Make it so small that saying no is harder.

    For every habit you can set a smallest step, for example just 2 cards.

    Read in the wiki
  • Robert & Elizabeth Bjork · 1994

    Desirable difficulties

    Memory and Metamemory Considerations in the Training of Human Beings

    What feels hard while learning sticks longer.

    That is why the card only shows you the answer after you have tried yourself.

    Read in the wiki
  • Allan Paivio as a young bodybuilder, 1948

    Allan Paivio · 1969

    Dual Coding

    Mental Imagery in Associative Learning and Memory

    In 1948 he became Mr. Canada. Then he researched why we remember pictures better.

    Words and pictures leave two traces in the mind. That is why in the Bildpfad you hang your knowledge on points in a picture.

    Read in the wiki
  • Richard Mayer · 2001

    Multimedia principle

    Multimedia Learning

    Words and pictures together work better than words alone.

    That is why every slide can combine text with an image, video or sound.

    Read in the wiki
  • Charles Duhigg · 2012

    Habit Loop

    The Power of Habit

    Cue, routine, reward.

    A reminder brings you back to learning, then the app shows you what you got done.

    Read in the wiki
  • Slamecka & Graf · 1978

    Generation effect

    The Generation Effect: Delineation of a Phenomenon

    What you create yourself, you remember better.

    That is why you build your cards, key ideas and Memory Palaces yourself.

    Read in the wiki
  • Portrait of Arthur Conan Doyle, 1914

    Arthur Conan Doyle · 1887

    Brain attic

    A Study in Scarlet

    His Sherlock Holmes stores knowledge in a “brain attic”.

    The introduction to the Memory Palace is a nod to it.

    Read in the wiki
  • Peter Gollwitzer · 1999

    If-then plans

    Implementation Intentions: Strong Effects of Simple Plans

    Deciding when and where makes you more likely to do it.

    That is why you can set when and where you do each habit.

    Read in the wiki
  • Lev Vygotsky · 1978

    Zone of proximal development

    Mind in Society

    Learning works just above what you can already do.

    That is why the Atlas builds on what you already know, and you can enter your prior knowledge yourself.

    Read in the wiki
  • Sönke Ahrens · 2017

    Zettelkasten

    How to Take Smart Notes

    Notes in your own words instead of highlights.

    From your sources you pull key ideas and write them down in your own words.

    Read in the wiki
  • Phillippa Lally · 2010

    66 days

    How Are Habits Formed: Modelling Habit Formation in the Real World

    That is how long it takes on average for a habit to run on its own.

    That is why the app guides you through the phases of a new habit.

    Read in the wiki
  • Francesco Cirillo · 1980s

    Pomodoro technique

    The Pomodoro Technique

    25 minutes of focus, then a break.

    The study session has a timer with breaks, right onto the lock screen if you like.

    Read in the wiki

Plus the studies

  • Cepeda 2006 — spaced beats crammed
  • Maguire 2003 — memory athletes think in places
  • Dresler 2017 — six weeks of training change the brain
  • Wagner 2021 — what you learn lasts for months
  • Szpunar 2013 — questions in the middle of a video
  • Chase 2009 — those who explain learn themselves
  • Crutcher & Beer 2011 — pictures in your head while listening
  • Bloom 1968 — master it first, then the next level
  • Locke & Latham 2002 — clear goals carry you
  • Deci & Ryan 2000 — rewards motivate when they show skill

Developed by Mnemorya

What you watch and listen to becomes a lesson.

The research above shows that people who are asked questions along the way remember more. We built two learning formats of our own on that idea. They turn any video and any podcast into a lesson that pauses at the important moments and asks.

  • Learning format

    Video lesson

    The video stops where you are meant to answer something — and that is exactly what keeps you present.

    Read in the wiki
  • Learning format

    Podcast lesson

    The same idea for listening: questions where it matters — even while you are out and about.

    Read in the wiki